Our fist DLC patch for Starhawk was the swampy planet of Cypress. This was easily the most enjoyable planet to work on. With Mark Skelton, we sculpted all of the plants and trees, roots and stubs which jutted all throughout the ground and reached to the clouds. These trees were broken into modular units so that we could create each tree individually but at a quick pace. No two trees are alike.
For most of these levels I was in charge of layout as well.